Dungeon Plungin’ is a gmless, fantasy, dungeon crawl game for players. Get all the news about it here! Board Statistics. Threads and Posts. Total Threads. So after I reviewed Warhammer Quest and a reader asked me to review Dungeon Plungin’, my first gut reaction was a big fat, ‘oh, hell no. Game Masterless Dungeon Crawling. Version You entered the dark dungeon , battled countless Dungeon Plungin’ draws on those cherished memories.
|Published (Last):||9 February 2012|
|PDF File Size:||6.84 Mb|
|ePub File Size:||12.24 Mb|
|Price:||Free* [*Free Regsitration Required]|
He said it was worth a try, so I figured what the heck, I could give it a shot. I’m going to go for it, now. And that’s awesome, because it can be a tough sell to persuade a room full of buddies to quit playing with their pre-painted plastic and fold-out battle mats and try a game whose rules I currently store in a three-ring binder.
Speaking of minions, there are a ton of really fun miniatures to build for Dungeon Plungin’. It’s fairly straight-forward – you open a dungwon, find out what’s beyond the door, find out if there are monsters, and if there are, you kill them and take their stuff.
I looked at the rules, and asked around, and then noticed that a friend of mine was one of the testers. All that rolling means that your opponents might all be scattered across the room, or they might be clustered right by the door. I recently started sorting dnugeon games to choose my top 50 and sell or trade off the rest, and this one is definitely a keeper.
You roll to see if the door is locked, then you roll to see if it’s trapped. You might have some free time, and you might also not be quite as anal retentive about game pieces as I am. There’s no way Dungeon Plungin’ is the only free game that’s this much fun. So after I reviewed Warhammer Quest and a reader asked me to review Dungeon Plungin’, my first gut reaction was a big fat, ‘oh, hell no.
And then I’m going to go to the Oversoul Games forums and show them off, and dungdon for input, and see if all my ideas totally suck, and then use them anyway.
Yes, there are lots of tables, and yes, the rules are poorly edited and horrifyingly unattractive. If a game is already free, I don’t need to write about it to get a copy, do I?
Drake’s Flames: Dungeon Game Review – Dungeon Plungin’
Posted by Matt Drake at 8: So this is where the real beauty of the free downloadable game comes into play – if there’s something you want, you can make it. This is because I played it solo.
I’m incredibly glad I did. But there aren’t any kobolds, or rat men, or owl-headed bears or minotaurs, and frankly, I wanted more. It helps that I couldn’t sell it if I wanted to, but if it was a collector’s item p,ungin I could get huge bank notes for it by selling the different pieces in separate bids like some sort of scalper eBay scab, I would still keep it.
Before I was able to find out how fun Dungeon Plungin’ is, though, I had to put it together – and this is where I started paying for my free game. But the boss monsters make up for this by being really brutal, and even better, you’re not exactly sure how much damage you have to do to kill them.
And in the meantime, the big bad bogeys are slapping you dhngeon their dungeon like a ping pong ball.
Most monsters only have one life, so they’re going to drop pretty quick, especially if you can roll a lot of dice like my pit fighter. I wanted to see if this game was going to be worth the time and toner investment. You can play with up to four people, but since dungeon creation is random and monsters are ruled by laws that determine how they react to you, you don’t actually need a referee or bad guy player or dungeon dude or whatever else – you can do it all by yourself.
I’m going to write pulngin spells for my fire mage to learn, and invent some plingin for my pit fighter to swing.
Module:Dungeon Plungin’ – VASSAL
July 4, at I may have to reconsider my stance dungron free games, to be honest. This is a lot of work. If a game is free on the ol’ Interweb, I tend to think that’s because it’s not good enough to ask money for it.
There are goblins, orcs, skeletons, zombies, wraiths, demons, dire bunnies and flying monkeys. You can do that. Print n’ play games are a freaking beating. There are a few reasons for this: If you can download it, print it and play it, I don’t bother to review it.
BTW, Alger up there seems like a real stand-up guy. All this bloodshed is facilitated by a couple quick rolls – you roll your attack score, count the 5s and 6s, and do that much pain. But the game is a blast, and I can tell you right now I’ll be playing it again – just as soon as I finish assembling all the miniatures for the next quest. I made a warrior xungeon, a shadow thief, a fire mage and a pit fighter in about 45 minutes, and they’re each more-or-less thematic – the warrior priest dunggeon heal and swing a sledge hammer, the shadow thief has spells that let him detect traps, the pit fighter plungih two weapons, plugnin the fire mage You roll for each monster to figure out where it’s at.