View Elisenda Ardevol’s profile on LinkedIn, the world’s largest professional community. Elisenda has 4 jobs listed on their profile. See the complete profile on . With a doctoral degree from the Universitat Autònoma de Barcelona (UAB), Elisenda Ardèvol is Professor of Social and Cultural Anthropology at the UOC. Participant. Elisenda Ardèvol. Lecturer in Social and Cultural Anthropology in the Studies of Art and Humanities at the Universitat Oberta de Catalunya.
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Anthropological perspectives of the Internet more. I responded that with the social sciences we make citizens… Which is more important? This meant a natural confluence between what I had been doing, anthropological studies on the media, and virtual ethnography or digital and online anthropology. Theorising ‘New Media’Cultural Production more.
Elisenda Ardèvol – Digital Ethnography Research Centre
And we are not only thinking about video games but also, for example, literary recommendations. Based on Practice Theory approach, as a theoretical framework, the article stands as an example of the study of photography that moves away from a representational or semiotic approach towards a performative one.
Social Research Methods and Methodology. Ethnography and the Field in Media ted settings: Acceso de usuarios registrados. Cultura digital and Estudios de Internet. Anthropology and Teaching Online. For example, I was recently talking to a friend who is an engineer. Divided into three parts, the focus of the book moves from the theoretical to the practical: Today, could someone who communicates better have more chances as an opinion leader than elisend with knowledge of a field?
Jan 1, Leisenda Name: Forum Qualitative Social Research.
Cultura digital and Antropologia Digital, Digital Anthropology. Digital Materialities Design and Anthropology more.
I later went to Los Angeles to study visual anthropology, the subject of my doctoral degree, until I arrived at the UOC in to begin studying how to apply everything I had learnt about audiovisual communication to the field of research on digital and online communication.
Qualitative methodology and Digital Ethnography. In short, it is their audience who ardsvol their knowledge. Uses of the Internet in European Ethnographic Research more. Digital Materialities presents twelve chapters by scholars and practitioners working at the intersection between design and digital research in the UK, Spain, Australia and the USA. Digital Media and Digital Culture.
EASA Media Anthropology Network – Elisenda Ardevol
Ardsvol to main content. Remember me on this computer. At an international level, we are working with an interesting team of people from Australia, Italy, Denmark and Barcelona, and we are also working jointly on fieldwork with different spaces of digital creation and artistic experimentation, such as the Fablabs, Makerspaces or LivingLabs, as well as other citizen spaces.
Game Pleasures and Media Practices more. Researching media through practices: Videogames, thus, as a new media practice, can be seen as an exponent of greater change not ekisenda regarding how media are produced and consumed, but also in the way leisure is organized and in the role of play in our everyday life.
For she who knows who she is more. Body and identity performance on the Internet more.
Future-Makers and the certainties of the ethnographers.
A Practice Theory approach more. Does society adequately value social sciences research? They may not have any qualification to accredit their expertise but they must know what they are talking about.
Log In Sign Up. Game studiesNew Mediaand Videogames. Exactly, I got my training in social and cultural anthropology from the UAB and my first fieldwork was on the gypsy community in Andalusia and the social and cultural changes.
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In my work supervising doctoral theses I have always wanted to maintain this interdisciplinary vision and I was not afraid to include aspects unrelated with my expertise in collaboration with other experts. In other words, there should be a flow of dialogue between anthropology, communication, creation and technological development.
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